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Asset
Save system for Invector character controllers
Scene-aware saves for player state, pickups, enemies, and level flow—built to work alongside Invector without bundling its assets.
Requires Invector Third Person Controller – Shooter Template. Sold separately on the Asset Store—not included.
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Saves player position, health, and inventory (Invector Item Manager)
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Saves scene pickups and enemy state (including spawned / sequential setups when used)
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Per-scene save slots and deterministic restore across levels
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Optional auto-save workflows and WebGL-oriented options where applicable

Playable demo (itch.io)
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